
Verity Sovereign
Pator Tech School Minmatar Republic
139
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Posted - 2012.02.20 11:05:00 -
[1] - Quote
Even with the Null buff, blasters lack the versatility of Pulse with Scorch.
But Rails vs Beams: they are probably about the same.
Scorch is awesome because it basically triples range. Sure, its only a 50% range bonus from "standard", but we should really be comparing the guns using the T1 high damage ammo.
Going from MultiFrequency to Scorch means getting 3x the optimal, for over 2x the total range.
Going from PP/EMP/Fusion to barrage means getting 1.5x the falloff, for a little over 1.5x the total range
With antimatter, about 2/3 of your range comes from falloff, going from AM to Null gives you 2.8x the optimal and 1.5x the falloff, for about 1.8x the range.
Scorch still wins:
Actual stats: Medium Pulse Laser II Multi/Scorch Optimal: 3000/9000 Falloff: 2000/2000 Optimal+Falloff: 5000/11,000 Ratio: 2.2
200mm Autocannon II PP/Barrage Optimal: 600/1200 Falloff: 4800/7200 Optimal+Falloff: 5400/8400 Ratio: 1.56
Light Neutron Blaster II AM/Null Optimal: 900/2520 Falloff: 2500/3500 Optimal+Falloff: 3400/6020 Ratio: 1.77x
Of course, not to say that autocannons need a buff, bc the T1 are already OP'd in my opinion.
When you look at the base stats of the autocannon turrets, it doesn't seem that bad. The problem is the ammo: when you load the high damage ammo into the other turrets, you get a nearly 50% effective range penalty. When you load high damage ammo into autocannons, you get a LOL effective range penalty of 10% When you load the "standard" 0% range modifier ammo in the other guns, you get no "perks", while Lulz, the autos get a 20% tracking boost (and the base stats already have the best tracking)
Anyway... my point is that you still don't get the same range extension as you do with lasers, and blasters already were limited by range. (although lasers always could load radio/microwave to get the same range, but this means you are doing about half the DPS- so its double your range, or double your DPS, depending on how you look at it). So I wouldn't say that Hybrid have displaced lasers, but the balance is much better now. I also don't thing Scorch is too OP'd as people whine about, rather Null was previously under powered (its better now, 1.8x vs 2.2 is close enough for me, considering range was never their strong suit), and as always, autos are between fine and OPd. |